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/*
* render_cpu.h
*
* Created on: 25.01.2018
* Author: Superleo1810
*/
#ifndef RENDER_CPU_H_
#define RENDER_CPU_H_
#include "defs.h"
#include <stdlib.h>
#include <GL/glut.h>
#include <pthread.h>
#include <time.h>
#include <math.h>
#define COORDS(x, y, width) ((y)*(width)+(x))
typedef struct config_cpu {
u8 threads;
GLuint tex;
u32 *arr;
d64 (*zoom_func)(d64, d64);
u32 (*set_func)(d64, d64, u32);
u32 iterations;
u32 colorFrom;
u32 colorTo;
d64 to_x;
d64 to_y;
d64 speed;
u16 width;
u16 height;
u8 renderFPS;
} CpuConfig;
typedef struct t_args {
u8 tc;
u8 tid;
d64 x_min;
d64 x_max;
d64 y_min;
d64 y_max;
u32 (*sfunc) (d64, d64, u32);
u32 *arr;
} ThreadArgs;
CpuConfig *config_cpu;
u32 rendercnt;
float ft;
int t_old_cpu;
d64 x_min, x_max, y_min, y_max;
d64 x_min_s, x_max_s, y_min_s, y_max_s;
void init_cpu(CpuConfig *config);
void render_cpu(void);
void idle_cpu(void);
void idle_cpu_dummy(void);
void keyboard_cpu(unsigned char key, int mouseX, int mouseY);
void mouse_cpu(int button, int state, int x, int y);
void calculate(d64 x_min, d64 y_min, d64 x_max, d64 y_max, u32 (*sfunc) (d64, d64, u32), u32 *arr);
void calculate_t(void *args);
#endif /* RENDER_CPU_H_ */
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