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package com.encrox.instanceddungeons;
import com.sk89q.worldedit.BlockVector;
public class Exit {
private Section section;
private BlockVector relative;
public Exit(Section section, BlockVector relative) {
this.section = section;
this.relative = relative;
}
public Section getSection() {
return section;
}
public BlockVector getRelativeBlockVector() {
return relative;
}
}
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