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/*
* render.h
*
* Created on: 15.01.2018
* Author: Superleo1810
*/
#ifndef RENDER_H_
#define RENDER_H_
#define COORDS(x, y, width) ((y)*(width)+(x))
#include "defs.h"
#include <stdlib.h>
#include <GL/glut.h>
#include <pthread.h>
#include <math.h>
typedef struct config {
u32 iterations;
u8 threads;
u32 colorFrom;
u32 colorTo;
long double to_x;
long double to_y;
u8 video;
u8 filetype;
u16 width;
u16 height;
u8 renderFPS;
u8 videoFPS;
u32 bitrate;
const char *path;
// TODO: key mapping als option in die struct
} Config;
typedef struct t_args {
u8 tc;
u8 tid;
long double x_min;
long double x_max;
long double y_min;
long double y_max;
u32 (*sfunc) (long double, long double, u32);
u32 *arr;
} ThreadArgs;
Config *_config;
u32 (*_sfunc) (long double, long double, u32);
u32 *s_arr;
GLuint tex;
u32 rendercnt;
long double x_min, x_max, y_min, y_max;
long double x_min_s, x_max_s, y_min_s, y_max_s;
int delta;
long double dt, ft;
void render_init(Config *config, u32 (*sfunc) (long double, long double, u32));
void render_show();
void gl_render(void);
void gl_idle(void);
void calculate(long double x_min, long double y_min, long double x_max, long double y_max, u32 (*sfunc) (long double, long double, u32), u32 *arr);
void calculate_t(void *args);
#endif /* RENDER_H_ */
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