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/*
* render_opencl.h
*
* Created on: 25.01.2018
* Author: Superleo1810
*/
#ifndef RENDER_OPENCL_H_
#define RENDER_OPENCL_H_
#include "defs.h"
#include <stdlib.h>
#include <GL/glut.h>
#include <CL/cl.h>
#include "sets.h"
#include <math.h>
#define OPENCL_FPU_32 0
#define OPENCL_FPU_64 1
#define OPENCL_FPU_128 2
#define MAX_SOURCE_SIZE 0xFFFF // 64 KiB
#define MAX_DEVICES 4
typedef struct config_opencl {
u8 fpu;
u8 fma;
GLuint tex;
d64 (*zoom_func)(d64, d64);
u8 set_func; // id, not pointer!
u32 *arr;
u32 iterations;
u32 colorFrom;
u32 colorTo;
d64 to_x;
d64 to_y;
d64 speed;
u16 width;
u16 height;
u8 renderFPS;
} OpenCLConfig;
OpenCLConfig *config_opencl;
d64 x_min, x_max, y_min, y_max;
d64 x_min_s, x_max_s, y_min_s, y_max_s;
float cl_ft;
cl_uint *output;
cl_device_id device_id;
cl_context context;
cl_int ret;
cl_kernel kernel_vector[MAX_DEVICES];
cl_uint num_devices;
cl_device_id *devices;
cl_command_queue commandQueue[MAX_DEVICES];
cl_mem outputBuffer[MAX_DEVICES];
cl_int width_cl;
d64 zoom_func(d64 ft, d64 s);
void init_opencl(OpenCLConfig *config);
void render_opencl(void);
void idle_opencl(void);
#endif /* RENDER_OPENCL_H_ */
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