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package com.encrox.zombie;
import java.io.File;
import java.util.ArrayList;
import java.util.Iterator;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Item;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.BlockVector;
import org.json.JSONArray;
import org.json.JSONObject;
import com.encrox.zombie.interactable.Chest;
import com.encrox.zombie.interactable.Lever;
import com.encrox.zombie.interactable.Powerup;
public class Map {
private Schematic schematic;
private String name;
private int players;
private BlockVector spawn;
private Chest[] chests;
private Mob[] mobs;
private Powerup[] powerups;
private Lever[] levers;
public Map(JSONObject descriptor) {
this.schematic = new Schematic(new File(Zombie.schematicsDirectory, descriptor.getString("file")));
this.name = descriptor.getString("name");
this.players = descriptor.getInt("players");
JSONArray spawnArray = descriptor.getJSONArray("spawn");
this.spawn = new BlockVector(spawnArray.getInt(0), spawnArray.getInt(1), spawnArray.getInt(2));
JSONArray leversArray = descriptor.getJSONArray("levers");
levers = new Lever[leversArray.length()];
for(int i = 0; i<levers.length; i++) {
JSONObject lever = leversArray.getJSONObject(i);
JSONArray position = lever.getJSONArray("position");
JSONArray othersLever = lever.getJSONArray("toggle");
Lever[] others = new Lever[othersLever.length()];
for(int x = 0; x<others.length; x++)
others[x] = levers[othersLever.getInt(x)];
levers[i] = new Lever(new BlockVector(position.getInt(0), position.getInt(1), position.getInt(2)), lever.getInt("cost"), others);
}
JSONArray mobsArray = descriptor.getJSONArray("mobs");
mobs = new Mob[mobsArray.length()];
for(int i = 0; i<mobs.length; i++) {
JSONObject mob = mobsArray.getJSONObject(i);
JSONArray position = mob.getJSONArray("position");
JSONArray leversMob = mob.getJSONArray("levers");
Lever[] levers = new Lever[leversMob.length()];
for(int x = 0; x<levers.length; x++)
levers[x] = this.levers[leversMob.getInt(x)];
mobs[i] = new Mob(EntityType.fromId(mob.getInt("type")), new BlockVector(position.getInt(0), position.getInt(1), position.getInt(2)), mob.getString("rounds"), levers);
}
JSONArray chestsArray = descriptor.getJSONArray("chests");
chests = new Chest[chestsArray.length()];
for(int i = 0; i<chests.length; i++) {
JSONObject chest = chestsArray.getJSONObject(i);
JSONArray position = chest.getJSONArray("position");
chests[i] = new Chest(new BlockVector(position.getInt(0), position.getInt(1), position.getInt(2)), chest.getInt("cost"), chest.getString("facing"));
}
JSONArray powerupsArray = descriptor.getJSONArray("powerups");
powerups = new Powerup[powerupsArray.length()];
for(int i = 0; i<powerups.length; i++) {
JSONObject powerup = powerupsArray.getJSONObject(i);
JSONArray position = powerup.getJSONArray("position");
JSONObject enchantment = powerup.getJSONObject("enchantment");
ItemStack item = new ItemStack(Material.getMaterial(powerup.getString("item")));
String enchStr = enchantment.getString("type");
if(!enchStr.equals("")) {
Enchantment ench = Enchantment.getByName(enchStr);
if(ench.canEnchantItem(item)) {
item.addEnchantment(ench, enchantment.getInt("level"));
} else {
Zombie.logger.warning(Zombie.lang.getProperty("plugin_enchantment"));
}
}
powerups[i] = new Powerup(new BlockVector(position.getInt(0), position.getInt(1), position.getInt(2)), item, powerup.getInt("cost"));
}
}
public int getPlayers() {
return players;
}
public String getName() {
return name;
}
public Schematic getSchematic() {
return schematic;
}
public BlockVector getSpawn() {
return spawn;
}
public Mob[] getMobs() {
return mobs;
}
public Chest[] getChests() {
return chests;
}
public Powerup[] getPowerups() {
return powerups;
}
public Lever[] getLevers() {
return levers;
}
}
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